Thursday, 15 January 2015

Recent Loot




If anyone knows me, I am a huge Resident Evil Fan been playing since around initial release for Australia, so I was fairly young.

Don't get me wrong, I love RE1 like the next person but a second remake of the first game is a bit annoying but I do aim to see what is new and amazing in store for this puppy. I do hope I could find a hard copy of this game for my collection purposes.

On other news, I have read that there is a high possibility of a RE0 HD remake in the works and I do look forward to seeing this come to fruition. I also really hope that one day Capcom may even consider remakinf RE2 and RE3 cause that would be amazing and make a nice little collection right there.

So yea, in about 4 days, expect me to be playing this lovely buy and possibly writing a review for it without having my personal opinion blur it. Since that would be very unfair and bias.

Sunday, 11 January 2015

Game Review: The Walking Dead: Season 2



Game: The Walking Dead: Season 2
Played on: PC/Steam
Console: PC/Steam, OS X, PS3, PSV, PS4, Xbox 360, Xbone, iOS, Android and Ouya.
Price: $24.99 [Steam]
Genre: Graphic-Adventure
Past Game: The Walking Dead: Season 1 [Game | Review]
Contains: 40 achievements to obtain for 100% completion and no extra content, so far.

Warning: This game contains a few scenes of physical and verbal abuse (mainly against women), racism, implications of dead babies and attacks against children.

Basically
It has been some time since the events of season 1. Clementine has found Omid and Christa, now they venture further into a world that has a bleak look in regards to survival.
You are Clementine, the world has changed you and since the sad departure of Lee. You are nearly alone and trying to make it through each day

Mizu's Thoughts
Last time we saw Clementine, she was alone and mourning the death of the closest person to her. She never gave up and kept her promise to find Omid and Christa and travel with them but even after she did that, she seems to be in trouble, riddled with the worst of luck.
Dog Bites? looting for food and health? More deaths of those who matter?
Things just don't seem to work for poor Clementine but that are the least of her problems in the next installment of the Walking Dead series done by Telltale Games.

This installment spans over 5 chapters, each one more emotional and dark as the last, can you walk through Clem through this crazy world in hopes of making sure she lives for the next day.

Clementine has greatly changed since we last met her.
She has become stronger, colder but still holds the values that Lee had taught her. She is a lot more confident and has more courage to face the dark world she lives in and in some instances, based on your choices, she can become ruthless, caring and plain cruel but hey, that choice is yours to make.
Her emotional states tend to range from cold and eye rolling at some things, to very emotional and keen on making things work. She seems to cry less and tends to pick herself up and move on. Making her a very interesting character to observe during this game.

As usual, you meet an assortment of characters who both live and die but some leave a lasting impact.
There are a few characters who are dark and cruel. Others who are sweet but gullible. Some you dislike at first but grow to be close. You also meet a character from Season 1, who you thought was dead but proved to be the opposite.
They develop superbly in the progress of the game but it's sad when you get attached and they may possibly die (warning: don't get too attached, they may die).
In accordance with the returning character, they just get a bit creepy and are constantly in a dark place, which causes a lot of problems with the group and tends to fight with everyone when they disapprove what the plan is.
Which is a problem and that's it for characters, cause I can't give too much away.

The graphics are still as delightful from the first game and like the first season, it improves as each episode is played at.
A nice addition is the new environmental impacts and reactions from characters, for example, if they are cold, they shiver and react towards it, more so than it did before.

In this game, you control Clem, you also seem to have more choices than before. The hints are less subtle and tends to make choices a bit easier to see. It looks much nicer and I think there is the new addition of improved looks of the quick action and it stays up longer than it previously did, only if it is by a few seconds.
The controls themselves have not changed (use of arrows and WASD to move), with new quick action segments (Spam Q then press E or using directional pad to dodge things), though, these may not be new but it's nice to know.
Bonus: Not much of a change from Season 1, makes it easier to jump straight into Season 2.
The game incorporates your season 1 file into this game and you can see what past actions impact this game as it progresses. It also takes the data from 400 days, when you see the characters you convinced to follow you into the camp in that game. They are side characters who helps run Carver's camp, chances are, they don't last.
Yes, choices made in this game has been more emphasised in this game than it previously has and it comes back in a way you don't realise, with a good blow added.
The one part that annoys me is how the camera still sucks and not being able to run or react as quickly as I hope but what's a game without a few flaws. Still runs on a linear path and seems more restrictive than ever but the choices impact greatly on the game as well.

The sounds have not changed much since Season 1 and are very realistic and appropriate for the game and scenes. The sense of how it is makes the player think they are really there, experiencing what is occurring.
The music for the end themes are very appropriate for the game and I found myself enjoying listening to the selected tracks, secretly wondering where I can get these for my own personal listening.

Now, I made some notes on things I found unsettling, besides the gore.
From Episode 3 onwards, physical and verbal abuse becomes a frequent occurrence, mainly against women and children, which I think may not be a theme some people can deal with. So I would advise on being cautious, considering it can get pretty nasty in some of the attacks.
The other one worth mentioning is the subtle hints of death of babies. You see an end result during the beginning of Episode 1 but later on, you meet another character close to giving birth. During Episode 4, she has difficulty giving birth and it is assumed, at first, the child has died, for me, it turns out okay but during Episode 5, there is a situation where the baby is assumed dead but it all depends how it is played out on what happens but that is what happened to me. So a fair warning for people who cannot deal with this theme.
There is also a lot of Racism occurring during Episode 4, mainly against Russians and possibly against coloured people but during that segment, a lot was going on and it was covered by all sorts of talking/screaming/yelling/etc.

A personal opinion on this game is very small. I enjoyed it but I found some parts causes a bit of a moral distress since some themes unsettle me more than others.
A personal thought about the episodes is that after Episode 3, things become more intense and somewhat stressful. I may have used very coarse language due to this and not on one occasion either.
I still feel guilty when I let someone die over another, though in this season, it doesn't happen as much as one would think, thankfully.
I also wish I could skip the credits, one sorta gets the point after seeing it for the first three times.

Pros: Great story and very addictive.

Cons: Unsettling themes, unskippable credits and annoying cameras and lack of running.

Conclusion
This is a great game, especially those who are dedicated to The Walking Dead franchise.
Highly Recommended but a warning to people who are triggered by certain themes.

Score 




Thursday, 8 January 2015

Broadcasting on Steam


So me and a friend tried this beta feature out and was surprised at how simple it was to start up and control. Arguably, I mention it reminds me of twitch, when I use to dabble in streaming some time ago but I like it.

Sadly, my net is very slow at the moment and that poses a factor in which a few of my friends cannot see my games, since a few are curious about a few games I own but I hope steam considers that for when they update.

Anyway, here is what it looks like, apologies for the bad image and my friend gave the all clear to be shown.


Saturday, 27 December 2014

Game Review: Haunt the House: Terrortown





Game: Haunt the House: Terrortown
Played on: PC/Steam
Console: PC/Steam, PSV, Android, iOS
Price: $4.99 [Steam]
Official Site: Haunt the House
Genre: Action

Mizu's Review
This is a simple tale, a tale of a ghost alone in a tower. The town surrounding him is full of life, full of noise, The ghost looks out at the town with longing.
This longing to reunite his family that he has lost, fills him with the desire to go out and scare everyone away and in the process, reclaim the family he lost.

I procured this game in the recent sales, mainly because I was lulled in by the cute yet simple graphics of the game. At first, I seen it during the Halloween sale, I didn't think there is much horror in it, but the story, if observed closely shows it does reach a level of dark horror. Anyway, this game is a simple 'spook everyone out of town' type of story, with the twist of taking out certain characters to reunite the family you lost. That is what I got from this game.

The story of the game is simple; you are a cute little ghost who wants to scare everyone out of town and reclaim what you lost. This can be seen by the huge painting after the intro tutorial, which depicts images of a family but some parts are incomplete. The family painting is incomplete, this tells the player one thing, it's time to bring the family together again, in death.

I, sadly, found the music a bit irritating but the sound effects the game offers is brilliant.
Each part, especially the possessable items, has it's own sound for each of it's actions. Some are even humorous in the action too, such as the polar bear purring. It was simple things like this, that made the game a bit more interesting.

The art is bright and seemingly happy to the uneducated player but don't let it fool you, the story is dark. On a personal note, I found it interesting and maybe a bit overwhelming at first. I am unsure on how else to explain the graphics, it sorta acts as a opposite. A light to this dark tale, filled with innocence of a little ghost wanting his family back.

The mechanics in this game is simple, there is only a few controls you ever need for this game, mainly the arrow keys and the WASD keys. I like how simple it was and easy to grasp when starting this game.

As a conclusive point, I like to point out at how this casual game seems to be suited for all player levels. Everything about it is pleasant to all ages and does not restrict many groups out of playing it. I would even go to the extent of saying that anyone can play this and feel satisfied in how they do.

Pros: Nice, short and simple. Very cute and suitable for all players.
Cons: Replaying means going through tutorial. Also replay value is short if you don't care for achievements.

Score: 

Demo Review: NEKOPARA Vol.1



Game: NEKOPARA Vol. 1
Played On: PC
Console: PC/Steam
Future Release: December 29th, 2014 [Steam]
Genre: Visual Novel

Basically
You left home to open a bakery and in the process of moving, two cat-girls under your families care follows you there.
Basically, you are now left with a dilemma, at first, in the end, you allow them to stay and help. This is what happens.

Mizu's Thoughts
The story seems very cute and simple, you own a shop, two cute yet clingy cat-girls stay with you after much begging and that is as much as the demo offers. My thoughts are simple, I hope it keeps up this tempo, cause I think it will be such a brilliant story.
The demo itself takes about an hour to play but a lot happens, you hear about the past, see the world around them and the reason why cat-girls seem to exist.

The graphics are nice and attractive, I enjoy the look of it. Same with the music, it's nice and simple, I enjoy it a lot. I can only mention so much since it is a simple demo and show's you what you are getting into.

Probability of Purchase: Very High.

Game Review: Reus



Game: Reus
Played On: PC/Steam
Console: PC
Price: $9.99 [Steam]
Genre: God Game, Simulation
Original Post: Nyantastic Review

Basically
You get to control powerful giants, that will provide the skills to shape the planet to your will. Mountains, Oceans, Forests, you create them all to enrich the Earth to allow life to live long but you have no control over the humans, but you have to make sure you shape their world but not them. Provide fairly or you will suffer with their greed.
Will you be a fair God or a benevolent overlord? That is up to you.

Mizu's Thoughts
My first encounter with this game gave me the illusion that it will be simple, but that was short lived after the first mission. There is also many factors in this game and  how you adapt to them impacts the game as a whole, otherwise no one will want to inhabit the little Earth you lord over. Though, I admit, I enjoy the idea of controlling a whole planet and how it develops. Though, I got it on special.

There isn't much of a story, like the last few visual novels I seem to be playing a lot. So, with this story, you control the giants and attribute to the lifestyle of this little planet.
It's rather simple, it teaches you how to play the game and then pushes you into the game afterwards. There is a plethora of skills and crossover abilities when combining two giant skills together, such as certain plants for certain climates. It is simple but it is a rewarding game for all players.

In regards to the music of the game, it suits the feel of the game and make it rather pleasant and this works well with the nice simplicity of the games graphics and is nice on the eyes. It is not overbearing like a few games from the same genre and I approve of this game and people should give this game a shot.

Pros: This game has high appeal, especially people who finds enjoyment in simulation games.
Cons: It's a bit slow, mainly starting and moving the giants. The game is confusing at first as well.

Final Say
Conclusion, I found this game to be enjoyable and many hours of future play being clocked, considering I get to control the way the world works and see how my people will survive.
I recommend this game but possibly for people over 13 years, since it does have a lot of planning needed and patience is needed as well.

Score: 4.1 out of 5

Game Review: Hatoful Boyfriend



Game: Hatoful Boyfriend
Played on: PC
Console: PC/Steam
Price: $9.99+ [Steam]
Genre: Visual Novel
Original Post: Nyantastic Review

Basically
Welcome to St. PigeoNation's Institute for you are the very first human to enter this prestigious all bird school.
Here you will study and develop alongside of your fellow feather folks, each unique like their breeds. You will not only develop friendships and if your lucky, you may find the one true bird just for you. There is more to this tale than just going through school and developing friendships, there is a deep, dark secret in these walls, if you don't be careful, you may end up dead. Just don't let that stop you from seeking the truth!

Mizu's Thoughts
Out of curiosity, I pre-ordered this game and I certainly got my coins worth after playing this, it was far from what I first expected. On a serious note; I first saw this game as a silly little romance between birds and humans and didn't give it much of a thought. In the end, my thoughts changed drastically, to the extent that I can't see it as a dumb little romance but something darker and seductive, it kept you playing till the end.

So when you play this game, keep this in mind, it's not what it seems and need to be treated as such.
This game is enticing, the story, at first, seems light and adorable. You develop as a character and form bonds that last a lifetime but this is just a cover for the true story.
It is dark and disturbing but it is something that cannot be overlooked, it will keep you hooked till the end. In the end, everything comes together and leaves you reeling.

Now the mechanics are simple and is no different from any other game of this genre, like I keep mentioning. Each story is short but hold hints of the deeper truth and has many endings for the players to find and the way to see the truth of this story.
The graphics are sweet and simple, there is also the option of having the birds having a human avatar, so it doesn't seem a bit unsettling, thinking you are hooking up with a bird (which you are anyway).

The flaw that I picked up was if you rush ahead and skip dialogue, you may miss some important parts of the story.
Another thing, is the game is very odd and not like most games of this genre, since some choices can help you end the game very quickly and painfully or it could lead you far into the game and lead you don't paths you never expected in the first place.

Pros: It's not like the average Visual Novel and the story is addictive, though it unsettled me.
Cons: Skipping ahead can make you overlook useful information.

Final Say
It is worth getting due to story and the fact it could be done quickly or as long as you like. Probably worthwhile if you get it on sale.

Score: 4.25 out of 5

Tuesday, 23 December 2014

Game Review: Orion: Dino Horde




Game: Orion: Dino Horde
Played On: PC
Console: PC/Steam
Price: $0.99 [Steam]
Genre: FPS
Original Post: Nyantastic Reviews
Note: This was written before the change to Orion: Prelude. A new one may be written in the future. All Players seen in this has given consent to have their name shown.

Basically
You are now stuck on a planet, either by yourself or with a few other people and your goal is to survive by making sure you are not eaten and devoured by Dinosaurs and to keep the reactor running. This is while doing a plethora of other missions that can be found through out the waves, that's if you live long enough to find out.
Don't get me wrong, there are other game types, if you are more inclined to hunting crates down or seeing how long you survive. There are also many servers to match a person's interest and/or gaming style.

Mizu's Thoughts
For a game I purchased in a bundle and for a nice price. I found this rather enjoyable, as long as I was in a team with like minded individuals. Solo is fun but it gets boring, fast. The provided images, I had two great companions during the time of this review and made it one of the funnest games I had played.
Not only did I gain guns for cheaper (okay, free) but the things we manage to get up to while playing and shooting dino brains all over the surrounding environments.

So, let's go back to the game. There are several classes one can chose but the commando is fun, with the jet pack and sadly, it's all I remember, The other companions have taken the other rolls, such as the medic and stealthily shooting everything, that and the constant amount of vehicles for us to use and abuse, is fun. Well, the collisions into everything that moves or did not.

The only flaw I think of is the money system and the fact that once you die, you lose absolutely everything and had to collect them or hope to have a kick ass team mate who cares to share.
The fun thing is, as soon as you progress, everything gets more harder and fun, well, minus the idea of having 5 T-Rexes hunting you down for your delicious meaty body.

Pros: It's a fun team game.
Cons: Dying and the fact that it is a bit buggy at times.

Final Say
Well, not much to say, since it is a nice FPS to waste time on with friends.

Score: 3.75 out of 5

Game Review: Always Remember Me




Game: Always Remember Me
Played on: PC
Console: PC/Steam
Price: $17.99 [Steam]
Genre: Visual Novel
Original Post: Nyantastic Reviews

Basically
You are Amy.
You were caught up in an accident with your boyfriend, which ended with you with few injuries but your boyfriend now has amnesia and has no recollection of the last few years, yes, this means your relationship has now been forgotten.
So now, this game gives you a choice, work to help him remember you or find new romance with three other worthy candidates. In order to earn the romance, you work on stats associated with them in order to earn all the achievements. So, pursuit new romance or rekindle the old, is left up to you.

Mizu's Thoughts
I enjoy Visual Novels, as one can see by the last few reviews, but this one fell a tad short of what I hoped.

The game was short, sweet but felt a little under developed and a tad rushed. The game was easy to figure out and accomplish and left me feeling a bit empty, which is sad. If one wants a quick Visual Novel, then this is the game for you.

The graphics are nice and simple but generally annoys me but the cut-scenes or what is close to it, was nicely done and done rather well. Though, after a while, it all looks the same, to me anyway.
The sound suits the game and so did the music but after a while, I have somewhat forgotten it.

The game has a nice story, especially when you namely focus on one character at a time, but sadly, this alone does not help the replay value. Don't get me wrong, the story is rather tasteful but there is only so much you can do and then it loses it's appeal. I am sure you will feel happier if you acquire the game on a special rather than full price.

Pros: The story is fairly good and intriguing.
Cons: The lack of replay value, it's not very memorable and best to procure during sales for a quick play.

Final Say
There is not much I can say.
It's a good game but nothing about it is worth raving about.

Score: 3.5 out of 5

Monday, 22 December 2014

Personal Post #1


So, in the daily life of Mizu, I have procured more loot of gaming yummyness.


Above is the recent loot.

Litleo Plushie from Pokemon, which I thought was too cute to leave at EB Games.
An IGN shirt I somehow earned or won, I don't quite recall.
Final Fantasy: Type 0 pre-ordered for the next year on PS4 and is probably the most expensive pre-order I can recall, sitting at the grand total of $200. I regret nothing, as I have been waiting for this game since I first heard of it a few years ago.

There is not much else I can think to add, besides being absent over the next few days for the festive season and spending time with family in the process but I do wish you all a Merry Christmas.

Estimate return: December 27th 2014