video games

Showing posts with label video games. Show all posts
Showing posts with label video games. Show all posts

Wednesday, 22 November 2017

Mizus Musings #1



As most knows, it's sales time cause Thanksgiving, Black Friday and all that jazz being big in America but somehow infects Australia like so rabid sales bug that we all can't help but be secretly gleeful about the option of procuring games at heavily discounted prices.
I should know, I can't help but try and get one or five games for under 5 bucks.

Since I basically with a partner who enjoys video games as much as I do and I have given him free access to my games, he helped me procure the last three games.
With that piece of info, I present the next few games I shall hopefully be posting about soon.

I also have the Ultra Sun of Pokemon that will be the possible key subject of my daily game progress musings between the PC and PS4 ones. Yes, I plan to try and update daily. Basically talk about games, progress of games and random things like gaming goals or even projects backed that is gaming based.

Expect a poorly written up first impression of Material Girl which I spent four hours today questioning myself and possibly torture the other half with it. I am now resisting the urge to go back onto the PS4 and playing more Dynasty Warriors 8 Empires but for now, working on that sweet new review.

Tuesday, 5 September 2017

Personal Post #8 - Why you should buy Hunie Sakura Bundle


It's been a while since I did any review or what not and I will happily blame life for draining me from wanting to do this.

So today, we are going to comment mainly on the fact that if you like the Hunie or Sakura series that you can get them from humble bundle for a cheap price of USD$10 or AUD$13.

Orrrr if you are like me, you been waiting for them all to come in a bundle and realise you have four already and then palm them off to your friends as a way to torture them with bountiful breasts upon kawaii anime girls and leave them questioning on not only why you play it  but mainly on why would you do this to them and if you really care about them
I mean, look at this list and I still have yet to install and play them and complain all about it cause I can!

So why should you get this lovely bundle?
It's a lot cheaper than buying the whole lot individually and a whole lot of action in one go. I mean, did I say that you get the two Hunie items as well? Cause you get that and do questionable things cause who doesn't love to play things that make people internally or externally question you.

So, now, I shall install the Dungeon and play that for a while and maybe, who knows, I may review it for my own amusement.

Thursday, 6 October 2016

Video: Halp! How do I BioShock!?



So recently I have decided to go back to silently streaming/recording videos for my own mild amusement.

Todays video is a four part edition of me playing the remastered BioShock game that I got free off steam, due to having the originalish games previously procured on steam.

I have to admit, that the game looks nice but pretty much feels like I am playing the original game that I am rather use to, which is not a bad thing. I have yet to encounter any problems that other players have expressed while playing the game or I just don't care enough to really notice since I am rather enjoying the game, it's like walking down memory lane and that makes me rather happy as both a person and a gamer.
I am slowly gaining the courage to speak while gaming but until then, enjoy the videos and lets hope I make more to keep this up as a habit.

Wednesday, 20 April 2016

Real Horror Stories Ultimate Edition: A Review


Game: Real Horror Stories Ultimate Edition
Played on: Steam
Console: PC
Price: $1.99 [Steam]
Genre: Indie, Horror, Point and Click

Steam Synopsis:
Urban myths are stories that may or may not have been believed to be true. Unlike most, some are actually based on real events. One of them takes place in a haunted forest, near a cemetery, on the borders of a city, near you. Many consider this place dangerous late at night, because there are things happening that nobody know of or wants to know.


Thursday, 3 March 2016

First Impressions: The Men of Yoshiwara: Kikuya



From the realm of Visual Novels on mobile phones, this game has manage to surface from that realm and made a place on both Vita and Steam.

This game is aimed for romance lovers and the ladies.

Now lets begin the ramblings of this gamer and their first impressions.




Tuesday, 1 March 2016

Until Dawn: A short review


I started this game a few days after the initial release.

From what I have played, I can form a mini post about how I think of it. despite this review sitting in draft for a while and me long finishing the game, I will still share a short initial opinion before writing out a full blown review.

Monday, 28 December 2015

Emily is Away the Review



Game: Emily is Away
Played On: Steam
Console: PC
Price: Free [X]
Genre: Adventure, Casual, Free to Play, Indie and Simulation
Developer: Kyle Seeley
Price note: You can always support the game and Kyle Seeley by buying their community items, which ranges from $1, $3, $5 and $10.



Wednesday, 4 November 2015

First Impressions: Hatsune Miku Project Mirai DX


Being a small Vocaloid fan, I procured yet another game dedicated to vocaloid and rhythm games where it involves a lot of jabbing at screens and trying to get past Great to earn more items to spoil little Vocaloids with, Kaito being my favourite.

This little beauty was released on September 11th here in Australia, so I got this a few days after initial release since I had only obtained Ultra Despair Girls on release.

Now, when it comes to these sort of games, it's best to obtain them early cause they only seem to be in once and quickly snatched up by gamers like myself.
Any search now for the game, in Australia, is out of stock. Though, this topic of opinion is for something I can do at a later date.

Now onto the opinion of the game.


Monday, 2 November 2015

First Impressions: Ultra Despair Girls: Danganronpa Another Episode


So I recently obtained this beauty on September 10th, since Australia is forever behind obtaining games, though I admit it has improved over the years but that is another topic altogether.
This game is mainly on the PS Vita and sort of stems away from it's other titles in both genre and story telling, it is also more open, which is a nice change from the enclosure of the school.

Sunday, 18 October 2015

Resident Evil: Revelations 2 - Chapter 1: The Penal Colony


So I procured this game some time ago and I finally got round to playing it between study and life. 
This is my first impressions.
So, you start off with Claire and Moira.
The intro only gave so much and the next thing you know, you are trapped in a prison. Unsure of where you are and why you are there but you do have a trusty bracelet with a voice that somewhat mocks and educates you. 
The mechanics of the game is simple, to a degree. You can switch between Claire and Moira and exploit their unique skills, such as Claire’s markmanship and Moira’s flashlight.
The enemies are a bit of a pain and you need to rely more on shooting weak points, they are not always their heads. This also applies to when you play as the other two characters.
The point of this chapter in Claire’s case is to escape the prison and find some help. After a lot of learning to play and backtracking with little direction, you manage to get out and find a radio tower. Which is great, considering here you find out you are trapped on a fricken island (code Veronica much).
Then you switch over to Barry, whose goal is to save Moira.
Here you meet Natalia who is more than what she seems.
She is, personally, the most helpful character in the whole game. she can see where the enemies are, I mean, how bloody awesome is that.
So, after going through the prison, again, you manage to also take an even longer route to the radio tower, but big news awaits you there.
That is the gist of chapter 1.
I personally like the build up for the next chapter and what this whole game contains and I look forward to playing more at a later time.

Saturday, 10 October 2015

Mermaid Swamp: A First Impression


So the gist of the story is that you and your friends are traveling and end up having the car breakdown in the mountains.
An old man helps you out and lets you stay at his manor of a home. At first this is pretty awesome but the next day, the car is not shaping up any better and one of your friends is ill. That's not all.
The old man mentions he needs to leave for a few days and your character being a rash but kind person somewhat agrees to take care of the place until the car is ready to go.

This is just the beginning. For you and your friends now have to figure out the secret of a legend about the Mermaid Swamp.

Mini-Rant: The Banning of Hotline Miami 2


In Australia, Hotline Miami 2 is banned for possibly, a dull reason.

I do not condone rape nor anything like that but after managing to buy a copy of this game, I decided to see what the huff is about.

After a quick research and play through the game, I discovered it only occurs at the intro gameplay called Midnight Animal and it is probably very brief.

If you don't like spoilers, please stop reading but if you don't care, then do go on.

Midnight Animal is basically a smut film style and is in fact meaning that no one is being raped, it's only insinuated.
Now, let me get something out. Today, I watched the first episode of American Horror Story: Hotel and in that episode, a drug addict is raped by a masked person with a spike shaped dildo, yet Australia is okay with showing this on television, ON TELEVISION, let that sink in. Should I mention you can see this in great detail.
Should I also mention that American Horror Story is notorious for it's dark and deeply sexual themes and is basically a MA rated show. Many other shows do the same thing and is allowed to be shown on our TV.
The game itself only shows one major thing, the man on top and pulling down his pants. That's it. Did you expect something more than pixels pretending to be in a sexual moment? Well, sadly, this game doesn't do more than that. Heck, even Grand Theft Auto and Saint's Row games show more, even The Sims are more raunchy if you activate cheats and remove the pixels obscuring the naughty parts.

The people they are trying to protect from this game can watch it on a prime time TV show and not bat an eyelid, but as soon as a game puts it in, let's not forget the player is warned about the sexual explicit scenes, also when it gets up to the scene, for those who said no, it allows you to skip it. therefore, it is okay for the game to be banned cause it's a game and children only play games, not the fine adults of the Australian society.

Yes, Video Games are for Children, possibly according to our fine leaders who still think that the gaming industry brings in no money for the economy which is a load of BS.
It's funny that in 2013, Adult gamers was treated like children and had to petition the government to grow up and let them have cake, I mean, R18+ classifications for games. Several years on, games are still banned despite this being out for us gamers to indulge in games of a more graphic and mature nature. Fun Fact: more games have been banned while the R18+ rule has been in effect. Yes, this is a sad but true fact for Australians.

So, dear people of the world, enjoy your games while us Australians remain envious and hopeful to one day drink from the enjoyment of these fine games.

Tuesday, 1 September 2015

Ode to MGS, a personal post #5


Today is September 1st, normally not an important day in my calendar but today, it was.

I obtained my first PS4 console and to add a nice bonus to it, my first limited edition console. In my opinion, it is the most gorgeous console I have owned to date. Maybe also my most expensive one, after booting off the PSV and Wii U from the top, even together they just touched the price of the PS4.

Do I regret this? Fuck no, I don't regret it, I just regret getting Destiny during the sales and the free copy of Ground Zeroes being offered on the PSN but no regrets over buying one of the last few gaming creations from Hideo Kojima.

It was just as I was updating MGSV that the thought dawned on me, this is basically the last real MGS game that will be ever created and to be honest, it made me sad, since this universe will be stopping. The stories, the characters, the feeling from playing this game will come to this beautiful conclusion.
Maybe there may be more in the future but it will not be the same as what we have come to learn and love.

I possibly came into the MGS universe very late.

My tale would have started back when MGS2 was released but I thought poorly of the game, mainly cause I was not very good at stealth games or games with a stealth element.
In my opinion, at the time, stealth games scared me if it did not have a god mode cheat to help me. So I avoided them and in turn made me miss out on so many games that were offered at the time. Hence my change in attitude with games these days where I will play all types at least once.
I really prefered games with a lot of shooting, violence and horror, also RPG.
So for many years, I refused to play this game and I regret that a lot. I overlooked a magnificent game cause of the word stealth.
It's sad that this had occurred. As I entered TAFE (college if anything) not long after leaving high school, I made a friend who got one of the few fresh batches of PS3 which. if I recall correctly, came with MGS4, he kept talking about it and finally, I started to pay attention about what he was saying and then after a while, I got bored of listening and asked him to play it.

In the end, I watched him play the whole game and I was wrapped up in it and decided that before the PS2 games died out, to buy the 2nd and 3rd game, which I ended up playing and falling deeper in love with. This is when I found out that if I tried, I was great at stealth. To this day, 2 and 3 are my favourites with The Phantom Pain coming in close to the top and this is me saying this after playing one chapter.

Out of all games I have playing in my life, I only recall two game creators. Shinji Mikami, since I been an RE fan since the first one and Hideo Kojima.
Why is this relevant? These are two creators that I have found to be inspiring and brilliant at what they do.

Now back to MGS and my loot.
Now, as we can tell, I got two of the collectors edition. I have a flawed reason as to why I bought both instead of one or the other.
It's because it's the last MGS game that will be done by Kojima and as a late fan, I wanted to get all the merchandise before I never have the chance. In a way, I see this as a last thank you and farewell, this game has come to mean something to me in the last few years and I want to show how much I support it. Yes, I regret coming late into the series but I will never regret the time and effort (as well as money) into being apart of the fandom.

Anyway, I really love the items the game came with.
The hand is adorable and easily movable into many positions, my first one was sadly, giving the bird but for etiquette sake, I made a V shape for the image and now placed nicely on my desk for me to look at.
The steel case is nice and fits in with my PS4 collection of steel cases. It came with a map, which I may never use but enjoy looking at. Some DLC for both in-game and online.

The piece of resistance in my loot is the PS4.
I found this to be the best thing I could have decided to buy and own.
Despite the minor typo on the console itself, it is still gorgeous. The red is not bright or deep but a nice warm colour, I feel that it is very enticing and makes me feel inspired to game. It still weighs quite a bit and I somewhat struggled carrying it and the other collectors editions items to the car but it was worth it.
It looks like a beast and purrs like a kitten, the controller is nice and simply designed.
Personally, I am glad I waited for buying a PS4, cause this is the type of PS4 I want to own. Something warm but strong, elegant but attractive.
The price was still a bitch but still, no regrets.

The last item was the collectors guide.
I mainly wanted it for the art and information on the last section of the book.
It is a hardcover with an attractive cover and did I mention, it was a simple design? cause it is and it was surprisingly thicker than what I thought. Also, it is weightier than it's standard edition counterpart.

Originally this post was going to be a short "Oh look at my loot" but once I started to type, I couldn't stop.
This is one series I would recommend to any gamer. If you don't like shooters, at least play it for the story, it's something you won't regret.

Maybe in a way, this post is a huge Thank you to Hideo Kojima for making this game and allowing gamers like me to explore his world of espionage and loyalty. I am forever grateful to be able to experience something so amazing in my lifetime.

Wednesday, 26 August 2015

Personal Post #4


So today is the release date for Until Dawn.
A game I oddly look forward to trying but due to the fact that I have 6 more days till I have my own PS4, the initial review has to wait till then.

May as well mention what I think of Until Dawn and from what I read on the back.
At first I assumed this game was going to be boring but after trying it at EB expo last year, I realised that it may actually be a scary game and I welcome it.
Then again, I enjoy games that are somewhat vaguely similar to Heavy Rain where my action and choices impact the game. I do hope that I can play this soon.

"You don't have a PS4 yet?! why are you buying games for it?" some of you may be asking, well, it is simple. It's due to the fact that I am getting a PS4 soon that I am starting the collection, I do this with all consoles.
Except with the Wii U, I got the console before any of the games and the major reason of the purchase will be released on October 31st.

Also, today I have been going through my PS3 collection and noticed a few games are not present and twice as more games that need to be finished. I also never realised how many games I own.

Soon, I shall take images of my other collections and share it here, since this blog is dedicated to my gaming experiences and feelings.
Though I do admit that there is a few doubles since I may have forgotten I purchased them previously, then again, the PS3 has been out for ages and many have been bought at sales. I plan on reviewing some games, despite them being old and possibly viewed and opinions written on them years ago but hey, it seems like something fun to do.

Tuesday, 11 August 2015

Demo Review: Cafe 0 ~The Drowned Mermaid~



Game: Cafe 0 ~The Drowned Mermaid~
Played On: PC
Console: PC/Steam
Future Release: October 11th, 2011 [Steam]
Genre: Visual Novel

Basically
A girl's spirit with no recollection of her past finds herself in Cafe 0, a mysterious Cafe in the middle of nowhere. Served with only a glass of water by a perculiar waiter, Sui--soon, she realized, that she is about to relive the last seven days before her death.
Surrounding her are Ami, a girl who claims to be her best friend, Tooru, a boy who is rumoured to be her previous boyfriend and Shou, the school's doctor.
What are their connections to her past and how are they related to her death? Will she be in peace with her past or will she haunt the living?
It's all up to you to decide.
- Steam synopsis

Mizu's Thoughts
Cafe 0 is an interesting game from roseVeRte, at first it doesn't give you much on what's going on until much later when you find out how dark and deep the story can get. This game reminds me of the series called Amnesia where you are a girl without memories but in this case, you have seven days to put your heart together and enter the afterlife.

Sounds simple but I am guessing it is not.
You have three major characters you interact with and one character who acts as your guide and will help annoy you until your time is done. Since this is the demo, you only get to try out one day and then expected to buy the full game to find out what happens in the end. Which I will admit, is a tantilising idea, since I am now interested in the story and the characters you both play as and interact with.

Now onto my notes I made about the game, since this is my first time playing it.

I spent, more or less, an hour playing this game.
Some of the art is good but it irks me somewhat, I am guessing it is more of the eyes than the whole art itself.

The music is pretty good, quite dark which is appropriate for this game, the sounds used are nice but the one thing that irks me about this demo is when the music was a lot louder than the voices but this won't impact the full game in any way, which is a nice bonus.

Yes, since this is a visual novel game and I am prone to reviewing these a lot, it has simple mechanics where you just simple point and click and occasionally making choices, which will impact the outcome of what happens. You are given the usual choices of what to name yourself and what you can do the next day, this is usually who you interact with.

I think this game has a lot of potential to be excellent in it's story, not so much for the art or music, to be honest. I may obtain this during the next sale to review it fully.


Note: the demo only contains the Japanese voices, the full version is unvoiced for some reason.

Probability of Purchase: Very High

Thursday, 6 August 2015

Cubic Castle: A Review



I decided that this game may not get a review like the others due to how little I played of it and how boring I found it.

The game is free to play on steam [X] and is an MMO style game with a feel of minecraft.
In order to make your character to look better, you need to pay for it.
In order to do anything, you need to spend a lot of time travelling and checking things out, as well as trying to figure out how to do anything since not much is explained.

I admit, I was amused by the game at first but it quickly grew boring after an hour or so. To the extent that I went back to Terraria and hosted a server to play with a few friends of mine. It is cute and you can interact with other people but sometimes the quests were silly and a pain in the ass but to each their own.

I personally feel that you could get the same enjoyment for this game elsewhere, such as minecraft, Terraria and Starbound. Though, I do recommend it to people who wants a free game that has social and building.

Game Review: Pixel Puzzles 2: Anime


Game: Pixel Puzzles 2: Anime
Played on: Steam
Console: PC
Price: $9.99 [Steam]
Genre: Puzzle

Basically

You are just playing puzzles and each puzzle contains a different artwork, which is done by a few talented artists.
Side-note: There is also a mini puzzle that players can complete for an achievement, though it's not a major part of the game, it's sweet and simple and easily found on the main page.
Mizu's Thoughts
On a personal level, I found this game a great time waster more than anything. It contains no story, no motive, no anything.
It is only good for time wasting and good for people who just love getting achievements and having a perfect game on their list.
Personally, I overlooked it until I finished the game fully and checked out the main page.

The graphics are simple and not that great but the art used for the puzzles are the only decent graphics you will get from this game.

The mechanics are simple and has progressed from the earlier versions of the Pixel Puzzle, you can now rotate puzzle pieces and sometimes the puzzles get a little bit tricky. Well, tricky enough to want to take breaks from it cause you either may get a bit bored or, like me, get a bit of a headache trying to find that one piece that you need to finish the puzzle.

Sadly, I find most of the games sound or music very annoying and tend to play it on mute with my own music in the background. Then again, this choice is for whomever plays it, since I am aware that some people enjoy a games music, no matter how unsatisfying it may be.
Conclusion
I only recommend this game for people who enjoys time wasters, puzzles and easy achievements. Maybe anime fans may find some fun in it as well.
Score 

Tuesday, 24 February 2015

Knights of Pen and Paper +1: A Musing


So today, I have been playing Knights of Pen and Paper +1 and I find it to be a very enjoyable game.
(FYI, Not feeling up to formally reviewing it as I only have played about an hour worth and not gotten further than Default village)

Anyway, I found it to be enjoyable and the fact I have to think about what I need and what to do has been refreshing.I also like the pixel style of game play and a few of the pop culture references used in the formula of the actual gameplay itself, Ramona Flowers anyone~

 I also found some of the game lines quite humourous and in sync to what I am like as an RPG player, well more on the whole picking on the fact that a child has me searching for his grandfather and is all like "how'd the hell do I find him when I never met the bastard" but yea, we get the picture.
It's a fun game which is funny and can be quite addictive.
Anyway, I shall cease rambling about what I have decided to play, as a way to make my blog seem minorly active and resume playing and reviewing games between studying and dealing with family.

Thursday, 19 February 2015

Personal Post #2


So in the majestic realm of Mizu, I am updating this blog with my recent loots since I have been very busy with TAFE and lazy with reviews.

So recently, I have moved and have finally settled in and this is my new PC set-up, complete with my small Amiibo collection.

I have to admit, the most colourful area of my room happens to be my bed and it's mainly due to my gaming plushie collection.

 Now, my Bowser figurine has been something I been after for a long time, mainly cause I like Bowser and maybe one day aim for a collection of all things Bowser.

Also, those boosters were not as great as I hoped for but at least my collection has grown in size, which makes me happy.
 Here is one folder of all my pokemon cards, which is somewhat over 1,000 cards and one day, I hope to battle someone with my collection cause it be awesome.

That and my cat was not amused when I paid more attention to my cards instead of my cat, she made sure I noticed her xD

Here is my newest Amiibo, Bowser and soon, I will have Lucina, Charizard and another Bowser to add to my collection. I certainly love cute little interactive figurines like these.

I also got myself Majora's mask SE on the same day, which was a nice little bonus I somewhat forgot about.

Though within a few months I will be getting a few more SE of games that I have been itching for in ages.

Now, I shall slowly go onto reviewing more stuff for all you people to look over.

Sunday, 11 January 2015

Game Review: The Walking Dead: Season 2



Game: The Walking Dead: Season 2
Played on: PC/Steam
Console: PC/Steam, OS X, PS3, PSV, PS4, Xbox 360, Xbone, iOS, Android and Ouya.
Price: $24.99 [Steam]
Genre: Graphic-Adventure
Past Game: The Walking Dead: Season 1 [Game | Review]
Contains: 40 achievements to obtain for 100% completion and no extra content, so far.

Warning: This game contains a few scenes of physical and verbal abuse (mainly against women), racism, implications of dead babies and attacks against children.

Basically
It has been some time since the events of season 1. Clementine has found Omid and Christa, now they venture further into a world that has a bleak look in regards to survival.
You are Clementine, the world has changed you and since the sad departure of Lee. You are nearly alone and trying to make it through each day

Mizu's Thoughts
Last time we saw Clementine, she was alone and mourning the death of the closest person to her. She never gave up and kept her promise to find Omid and Christa and travel with them but even after she did that, she seems to be in trouble, riddled with the worst of luck.
Dog Bites? looting for food and health? More deaths of those who matter?
Things just don't seem to work for poor Clementine but that are the least of her problems in the next installment of the Walking Dead series done by Telltale Games.

This installment spans over 5 chapters, each one more emotional and dark as the last, can you walk through Clem through this crazy world in hopes of making sure she lives for the next day.

Clementine has greatly changed since we last met her.
She has become stronger, colder but still holds the values that Lee had taught her. She is a lot more confident and has more courage to face the dark world she lives in and in some instances, based on your choices, she can become ruthless, caring and plain cruel but hey, that choice is yours to make.
Her emotional states tend to range from cold and eye rolling at some things, to very emotional and keen on making things work. She seems to cry less and tends to pick herself up and move on. Making her a very interesting character to observe during this game.

As usual, you meet an assortment of characters who both live and die but some leave a lasting impact.
There are a few characters who are dark and cruel. Others who are sweet but gullible. Some you dislike at first but grow to be close. You also meet a character from Season 1, who you thought was dead but proved to be the opposite.
They develop superbly in the progress of the game but it's sad when you get attached and they may possibly die (warning: don't get too attached, they may die).
In accordance with the returning character, they just get a bit creepy and are constantly in a dark place, which causes a lot of problems with the group and tends to fight with everyone when they disapprove what the plan is.
Which is a problem and that's it for characters, cause I can't give too much away.

The graphics are still as delightful from the first game and like the first season, it improves as each episode is played at.
A nice addition is the new environmental impacts and reactions from characters, for example, if they are cold, they shiver and react towards it, more so than it did before.

In this game, you control Clem, you also seem to have more choices than before. The hints are less subtle and tends to make choices a bit easier to see. It looks much nicer and I think there is the new addition of improved looks of the quick action and it stays up longer than it previously did, only if it is by a few seconds.
The controls themselves have not changed (use of arrows and WASD to move), with new quick action segments (Spam Q then press E or using directional pad to dodge things), though, these may not be new but it's nice to know.
Bonus: Not much of a change from Season 1, makes it easier to jump straight into Season 2.
The game incorporates your season 1 file into this game and you can see what past actions impact this game as it progresses. It also takes the data from 400 days, when you see the characters you convinced to follow you into the camp in that game. They are side characters who helps run Carver's camp, chances are, they don't last.
Yes, choices made in this game has been more emphasised in this game than it previously has and it comes back in a way you don't realise, with a good blow added.
The one part that annoys me is how the camera still sucks and not being able to run or react as quickly as I hope but what's a game without a few flaws. Still runs on a linear path and seems more restrictive than ever but the choices impact greatly on the game as well.

The sounds have not changed much since Season 1 and are very realistic and appropriate for the game and scenes. The sense of how it is makes the player think they are really there, experiencing what is occurring.
The music for the end themes are very appropriate for the game and I found myself enjoying listening to the selected tracks, secretly wondering where I can get these for my own personal listening.

Now, I made some notes on things I found unsettling, besides the gore.
From Episode 3 onwards, physical and verbal abuse becomes a frequent occurrence, mainly against women and children, which I think may not be a theme some people can deal with. So I would advise on being cautious, considering it can get pretty nasty in some of the attacks.
The other one worth mentioning is the subtle hints of death of babies. You see an end result during the beginning of Episode 1 but later on, you meet another character close to giving birth. During Episode 4, she has difficulty giving birth and it is assumed, at first, the child has died, for me, it turns out okay but during Episode 5, there is a situation where the baby is assumed dead but it all depends how it is played out on what happens but that is what happened to me. So a fair warning for people who cannot deal with this theme.
There is also a lot of Racism occurring during Episode 4, mainly against Russians and possibly against coloured people but during that segment, a lot was going on and it was covered by all sorts of talking/screaming/yelling/etc.

A personal opinion on this game is very small. I enjoyed it but I found some parts causes a bit of a moral distress since some themes unsettle me more than others.
A personal thought about the episodes is that after Episode 3, things become more intense and somewhat stressful. I may have used very coarse language due to this and not on one occasion either.
I still feel guilty when I let someone die over another, though in this season, it doesn't happen as much as one would think, thankfully.
I also wish I could skip the credits, one sorta gets the point after seeing it for the first three times.

Pros: Great story and very addictive.

Cons: Unsettling themes, unskippable credits and annoying cameras and lack of running.

Conclusion
This is a great game, especially those who are dedicated to The Walking Dead franchise.
Highly Recommended but a warning to people who are triggered by certain themes.

Score