October 18, 2015
Mizu
So I procured this game some time ago and I finally got round to playing it between study and life.
This is my first impressions.
So, you start off with Claire and Moira.
The intro only gave so much and the next thing you know, you are trapped in a prison. Unsure of where you are and why you are there but you do have a trusty bracelet with a voice that somewhat mocks and educates you.
The mechanics of the game is simple, to a degree. You can switch between Claire and Moira and exploit their unique skills, such as Claire’s markmanship and Moira’s flashlight.
The enemies are a bit of a pain and you need to rely more on shooting weak points, they are not always their heads. This also applies to when you play as the other two characters.
The point of this chapter in Claire’s case is to escape the prison and find some help. After a lot of learning to play and backtracking with little direction, you manage to get out and find a radio tower. Which is great, considering here you find out you are trapped on a fricken island (code Veronica much).
Then you switch over to Barry, whose goal is to save Moira.
Here you meet Natalia who is more than what she seems.
She is, personally, the most helpful character in the whole game. she can see where the enemies are, I mean, how bloody awesome is that.
So, after going through the prison, again, you manage to also take an even longer route to the radio tower, but big news awaits you there.
That is the gist of chapter 1.
I personally like the build up for the next chapter and what this whole game contains and I look forward to playing more at a later time.
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