August 2015

Wednesday, 26 August 2015

Progress Review: Virtue's Last Reward


Progressing from VLR #2, I will express my new views on characters and possibly my new feelings about the game, since so much has occurred and I am to the point where I am seeing new things occur in the game.

I also like the progress I am making in the game, such as the fact that I finally got most of the bad endings and I question why and how I can betray some characters and ally with others but I still have to try and do the other actions.


Personal Post #4


So today is the release date for Until Dawn.
A game I oddly look forward to trying but due to the fact that I have 6 more days till I have my own PS4, the initial review has to wait till then.

May as well mention what I think of Until Dawn and from what I read on the back.
At first I assumed this game was going to be boring but after trying it at EB expo last year, I realised that it may actually be a scary game and I welcome it.
Then again, I enjoy games that are somewhat vaguely similar to Heavy Rain where my action and choices impact the game. I do hope that I can play this soon.

"You don't have a PS4 yet?! why are you buying games for it?" some of you may be asking, well, it is simple. It's due to the fact that I am getting a PS4 soon that I am starting the collection, I do this with all consoles.
Except with the Wii U, I got the console before any of the games and the major reason of the purchase will be released on October 31st.

Also, today I have been going through my PS3 collection and noticed a few games are not present and twice as more games that need to be finished. I also never realised how many games I own.

Soon, I shall take images of my other collections and share it here, since this blog is dedicated to my gaming experiences and feelings.
Though I do admit that there is a few doubles since I may have forgotten I purchased them previously, then again, the PS3 has been out for ages and many have been bought at sales. I plan on reviewing some games, despite them being old and possibly viewed and opinions written on them years ago but hey, it seems like something fun to do.

Tuesday, 25 August 2015

Progress Review: Virtue's Last Reward


Previously on VLR review~~

I was starting to play the game after finding the save bug in the 3DS version.
I manage to progress more further since then and heck, even got a few more endings.
Today I will talk about my game progress and views on each character I have and even share an ending!



Monday, 24 August 2015

Update #1


I decided to update the look and content of this blog.
I also plan to redesign how the reviews are done.

I also plan to try and review at least weekly, maybe more than once I hope.

Currently, I am planning to write up some more visual novels and progress review for Virtue's Last Reward.
I also made associated Twitter and Facebook account, so feel free to follow them. Feel free to follow here and comment, I appreciate all feedback and questions and if you like to submit a reqiest, feel free to do that as well.

Wednesday, 19 August 2015

Progress Review: Virtue's Last Reward



 So for the last few days I have been playing Virtue's Last Reward on the PSV, hence the horrid images.

Originally I played it on the 3DS until I saved and found one of the game ruining bug which left my game corrupted with about 4 endings to go. As one can assume, I was peeved and devastated that weeks of game play just went down the drain.

Long story short, I got my Vita and had a free copy of the game for it, it was not till recently that I decided to start the game anew and try and finish it, once and for all.

This game is part visual novel and part puzzle with a whole lot of dark yet mysterious themes, like it's predecessor, 9 Hours 9 Persons 9 Doors, which got me into the Zero Escape world.

I loved it for it's dark story and kept me entertained but today, I will discuss the difference between the two games which I feel was a great edition to Last Reward. Well, besides new story and possible, new characters.

The ability to jump between trees and resume on a point where you can chose a new path to the next ending. No going through the whole story and re-learning what you did before but if you like that, you still can do that.

I should add more but the game is calling me and then again, this is just a progress report.
The most I can add is a locked path and a bad ending, go me.


Tuesday, 11 August 2015

Demo Review: Cafe 0 ~The Drowned Mermaid~



Game: Cafe 0 ~The Drowned Mermaid~
Played On: PC
Console: PC/Steam
Future Release: October 11th, 2011 [Steam]
Genre: Visual Novel

Basically
A girl's spirit with no recollection of her past finds herself in Cafe 0, a mysterious Cafe in the middle of nowhere. Served with only a glass of water by a perculiar waiter, Sui--soon, she realized, that she is about to relive the last seven days before her death.
Surrounding her are Ami, a girl who claims to be her best friend, Tooru, a boy who is rumoured to be her previous boyfriend and Shou, the school's doctor.
What are their connections to her past and how are they related to her death? Will she be in peace with her past or will she haunt the living?
It's all up to you to decide.
- Steam synopsis

Mizu's Thoughts
Cafe 0 is an interesting game from roseVeRte, at first it doesn't give you much on what's going on until much later when you find out how dark and deep the story can get. This game reminds me of the series called Amnesia where you are a girl without memories but in this case, you have seven days to put your heart together and enter the afterlife.

Sounds simple but I am guessing it is not.
You have three major characters you interact with and one character who acts as your guide and will help annoy you until your time is done. Since this is the demo, you only get to try out one day and then expected to buy the full game to find out what happens in the end. Which I will admit, is a tantilising idea, since I am now interested in the story and the characters you both play as and interact with.

Now onto my notes I made about the game, since this is my first time playing it.

I spent, more or less, an hour playing this game.
Some of the art is good but it irks me somewhat, I am guessing it is more of the eyes than the whole art itself.

The music is pretty good, quite dark which is appropriate for this game, the sounds used are nice but the one thing that irks me about this demo is when the music was a lot louder than the voices but this won't impact the full game in any way, which is a nice bonus.

Yes, since this is a visual novel game and I am prone to reviewing these a lot, it has simple mechanics where you just simple point and click and occasionally making choices, which will impact the outcome of what happens. You are given the usual choices of what to name yourself and what you can do the next day, this is usually who you interact with.

I think this game has a lot of potential to be excellent in it's story, not so much for the art or music, to be honest. I may obtain this during the next sale to review it fully.


Note: the demo only contains the Japanese voices, the full version is unvoiced for some reason.

Probability of Purchase: Very High

Thursday, 6 August 2015

Cubic Castle: A Review



I decided that this game may not get a review like the others due to how little I played of it and how boring I found it.

The game is free to play on steam [X] and is an MMO style game with a feel of minecraft.
In order to make your character to look better, you need to pay for it.
In order to do anything, you need to spend a lot of time travelling and checking things out, as well as trying to figure out how to do anything since not much is explained.

I admit, I was amused by the game at first but it quickly grew boring after an hour or so. To the extent that I went back to Terraria and hosted a server to play with a few friends of mine. It is cute and you can interact with other people but sometimes the quests were silly and a pain in the ass but to each their own.

I personally feel that you could get the same enjoyment for this game elsewhere, such as minecraft, Terraria and Starbound. Though, I do recommend it to people who wants a free game that has social and building.

Game Review: Pixel Puzzles 2: Anime


Game: Pixel Puzzles 2: Anime
Played on: Steam
Console: PC
Price: $9.99 [Steam]
Genre: Puzzle

Basically

You are just playing puzzles and each puzzle contains a different artwork, which is done by a few talented artists.
Side-note: There is also a mini puzzle that players can complete for an achievement, though it's not a major part of the game, it's sweet and simple and easily found on the main page.
Mizu's Thoughts
On a personal level, I found this game a great time waster more than anything. It contains no story, no motive, no anything.
It is only good for time wasting and good for people who just love getting achievements and having a perfect game on their list.
Personally, I overlooked it until I finished the game fully and checked out the main page.

The graphics are simple and not that great but the art used for the puzzles are the only decent graphics you will get from this game.

The mechanics are simple and has progressed from the earlier versions of the Pixel Puzzle, you can now rotate puzzle pieces and sometimes the puzzles get a little bit tricky. Well, tricky enough to want to take breaks from it cause you either may get a bit bored or, like me, get a bit of a headache trying to find that one piece that you need to finish the puzzle.

Sadly, I find most of the games sound or music very annoying and tend to play it on mute with my own music in the background. Then again, this choice is for whomever plays it, since I am aware that some people enjoy a games music, no matter how unsatisfying it may be.
Conclusion
I only recommend this game for people who enjoys time wasters, puzzles and easy achievements. Maybe anime fans may find some fun in it as well.
Score