Sunday, 18 October 2015

Resident Evil: Revelations 2 - Chapter 1: The Penal Colony


So I procured this game some time ago and I finally got round to playing it between study and life. 
This is my first impressions.
So, you start off with Claire and Moira.
The intro only gave so much and the next thing you know, you are trapped in a prison. Unsure of where you are and why you are there but you do have a trusty bracelet with a voice that somewhat mocks and educates you. 
The mechanics of the game is simple, to a degree. You can switch between Claire and Moira and exploit their unique skills, such as Claire’s markmanship and Moira’s flashlight.
The enemies are a bit of a pain and you need to rely more on shooting weak points, they are not always their heads. This also applies to when you play as the other two characters.
The point of this chapter in Claire’s case is to escape the prison and find some help. After a lot of learning to play and backtracking with little direction, you manage to get out and find a radio tower. Which is great, considering here you find out you are trapped on a fricken island (code Veronica much).
Then you switch over to Barry, whose goal is to save Moira.
Here you meet Natalia who is more than what she seems.
She is, personally, the most helpful character in the whole game. she can see where the enemies are, I mean, how bloody awesome is that.
So, after going through the prison, again, you manage to also take an even longer route to the radio tower, but big news awaits you there.
That is the gist of chapter 1.
I personally like the build up for the next chapter and what this whole game contains and I look forward to playing more at a later time.

Saturday, 10 October 2015

Mermaid Swamp: A First Impression


So the gist of the story is that you and your friends are traveling and end up having the car breakdown in the mountains.
An old man helps you out and lets you stay at his manor of a home. At first this is pretty awesome but the next day, the car is not shaping up any better and one of your friends is ill. That's not all.
The old man mentions he needs to leave for a few days and your character being a rash but kind person somewhat agrees to take care of the place until the car is ready to go.

This is just the beginning. For you and your friends now have to figure out the secret of a legend about the Mermaid Swamp.

Mini-Rant: The Banning of Hotline Miami 2


In Australia, Hotline Miami 2 is banned for possibly, a dull reason.

I do not condone rape nor anything like that but after managing to buy a copy of this game, I decided to see what the huff is about.

After a quick research and play through the game, I discovered it only occurs at the intro gameplay called Midnight Animal and it is probably very brief.

If you don't like spoilers, please stop reading but if you don't care, then do go on.

Midnight Animal is basically a smut film style and is in fact meaning that no one is being raped, it's only insinuated.
Now, let me get something out. Today, I watched the first episode of American Horror Story: Hotel and in that episode, a drug addict is raped by a masked person with a spike shaped dildo, yet Australia is okay with showing this on television, ON TELEVISION, let that sink in. Should I mention you can see this in great detail.
Should I also mention that American Horror Story is notorious for it's dark and deeply sexual themes and is basically a MA rated show. Many other shows do the same thing and is allowed to be shown on our TV.
The game itself only shows one major thing, the man on top and pulling down his pants. That's it. Did you expect something more than pixels pretending to be in a sexual moment? Well, sadly, this game doesn't do more than that. Heck, even Grand Theft Auto and Saint's Row games show more, even The Sims are more raunchy if you activate cheats and remove the pixels obscuring the naughty parts.

The people they are trying to protect from this game can watch it on a prime time TV show and not bat an eyelid, but as soon as a game puts it in, let's not forget the player is warned about the sexual explicit scenes, also when it gets up to the scene, for those who said no, it allows you to skip it. therefore, it is okay for the game to be banned cause it's a game and children only play games, not the fine adults of the Australian society.

Yes, Video Games are for Children, possibly according to our fine leaders who still think that the gaming industry brings in no money for the economy which is a load of BS.
It's funny that in 2013, Adult gamers was treated like children and had to petition the government to grow up and let them have cake, I mean, R18+ classifications for games. Several years on, games are still banned despite this being out for us gamers to indulge in games of a more graphic and mature nature. Fun Fact: more games have been banned while the R18+ rule has been in effect. Yes, this is a sad but true fact for Australians.

So, dear people of the world, enjoy your games while us Australians remain envious and hopeful to one day drink from the enjoyment of these fine games.

Tuesday, 1 September 2015

MGSV: Prologue Review


As previously mentioned, I obtained MGSV today.
Sadly, I only played one chapter but here are my thoughts and feelings about the game.
It may not be much but it's a start of a bigger review in the future.

For other views on both merchandise and series, check out my personal post which is here [X]



Ode to MGS, a personal post #5


Today is September 1st, normally not an important day in my calendar but today, it was.

I obtained my first PS4 console and to add a nice bonus to it, my first limited edition console. In my opinion, it is the most gorgeous console I have owned to date. Maybe also my most expensive one, after booting off the PSV and Wii U from the top, even together they just touched the price of the PS4.

Do I regret this? Fuck no, I don't regret it, I just regret getting Destiny during the sales and the free copy of Ground Zeroes being offered on the PSN but no regrets over buying one of the last few gaming creations from Hideo Kojima.

It was just as I was updating MGSV that the thought dawned on me, this is basically the last real MGS game that will be ever created and to be honest, it made me sad, since this universe will be stopping. The stories, the characters, the feeling from playing this game will come to this beautiful conclusion.
Maybe there may be more in the future but it will not be the same as what we have come to learn and love.

I possibly came into the MGS universe very late.

My tale would have started back when MGS2 was released but I thought poorly of the game, mainly cause I was not very good at stealth games or games with a stealth element.
In my opinion, at the time, stealth games scared me if it did not have a god mode cheat to help me. So I avoided them and in turn made me miss out on so many games that were offered at the time. Hence my change in attitude with games these days where I will play all types at least once.
I really prefered games with a lot of shooting, violence and horror, also RPG.
So for many years, I refused to play this game and I regret that a lot. I overlooked a magnificent game cause of the word stealth.
It's sad that this had occurred. As I entered TAFE (college if anything) not long after leaving high school, I made a friend who got one of the few fresh batches of PS3 which. if I recall correctly, came with MGS4, he kept talking about it and finally, I started to pay attention about what he was saying and then after a while, I got bored of listening and asked him to play it.

In the end, I watched him play the whole game and I was wrapped up in it and decided that before the PS2 games died out, to buy the 2nd and 3rd game, which I ended up playing and falling deeper in love with. This is when I found out that if I tried, I was great at stealth. To this day, 2 and 3 are my favourites with The Phantom Pain coming in close to the top and this is me saying this after playing one chapter.

Out of all games I have playing in my life, I only recall two game creators. Shinji Mikami, since I been an RE fan since the first one and Hideo Kojima.
Why is this relevant? These are two creators that I have found to be inspiring and brilliant at what they do.

Now back to MGS and my loot.
Now, as we can tell, I got two of the collectors edition. I have a flawed reason as to why I bought both instead of one or the other.
It's because it's the last MGS game that will be done by Kojima and as a late fan, I wanted to get all the merchandise before I never have the chance. In a way, I see this as a last thank you and farewell, this game has come to mean something to me in the last few years and I want to show how much I support it. Yes, I regret coming late into the series but I will never regret the time and effort (as well as money) into being apart of the fandom.

Anyway, I really love the items the game came with.
The hand is adorable and easily movable into many positions, my first one was sadly, giving the bird but for etiquette sake, I made a V shape for the image and now placed nicely on my desk for me to look at.
The steel case is nice and fits in with my PS4 collection of steel cases. It came with a map, which I may never use but enjoy looking at. Some DLC for both in-game and online.

The piece of resistance in my loot is the PS4.
I found this to be the best thing I could have decided to buy and own.
Despite the minor typo on the console itself, it is still gorgeous. The red is not bright or deep but a nice warm colour, I feel that it is very enticing and makes me feel inspired to game. It still weighs quite a bit and I somewhat struggled carrying it and the other collectors editions items to the car but it was worth it.
It looks like a beast and purrs like a kitten, the controller is nice and simply designed.
Personally, I am glad I waited for buying a PS4, cause this is the type of PS4 I want to own. Something warm but strong, elegant but attractive.
The price was still a bitch but still, no regrets.

The last item was the collectors guide.
I mainly wanted it for the art and information on the last section of the book.
It is a hardcover with an attractive cover and did I mention, it was a simple design? cause it is and it was surprisingly thicker than what I thought. Also, it is weightier than it's standard edition counterpart.

Originally this post was going to be a short "Oh look at my loot" but once I started to type, I couldn't stop.
This is one series I would recommend to any gamer. If you don't like shooters, at least play it for the story, it's something you won't regret.

Maybe in a way, this post is a huge Thank you to Hideo Kojima for making this game and allowing gamers like me to explore his world of espionage and loyalty. I am forever grateful to be able to experience something so amazing in my lifetime.

Wednesday, 26 August 2015

Progress Review: Virtue's Last Reward


Progressing from VLR #2, I will express my new views on characters and possibly my new feelings about the game, since so much has occurred and I am to the point where I am seeing new things occur in the game.

I also like the progress I am making in the game, such as the fact that I finally got most of the bad endings and I question why and how I can betray some characters and ally with others but I still have to try and do the other actions.


Personal Post #4


So today is the release date for Until Dawn.
A game I oddly look forward to trying but due to the fact that I have 6 more days till I have my own PS4, the initial review has to wait till then.

May as well mention what I think of Until Dawn and from what I read on the back.
At first I assumed this game was going to be boring but after trying it at EB expo last year, I realised that it may actually be a scary game and I welcome it.
Then again, I enjoy games that are somewhat vaguely similar to Heavy Rain where my action and choices impact the game. I do hope that I can play this soon.

"You don't have a PS4 yet?! why are you buying games for it?" some of you may be asking, well, it is simple. It's due to the fact that I am getting a PS4 soon that I am starting the collection, I do this with all consoles.
Except with the Wii U, I got the console before any of the games and the major reason of the purchase will be released on October 31st.

Also, today I have been going through my PS3 collection and noticed a few games are not present and twice as more games that need to be finished. I also never realised how many games I own.

Soon, I shall take images of my other collections and share it here, since this blog is dedicated to my gaming experiences and feelings.
Though I do admit that there is a few doubles since I may have forgotten I purchased them previously, then again, the PS3 has been out for ages and many have been bought at sales. I plan on reviewing some games, despite them being old and possibly viewed and opinions written on them years ago but hey, it seems like something fun to do.

Tuesday, 25 August 2015

Progress Review: Virtue's Last Reward


Previously on VLR review~~

I was starting to play the game after finding the save bug in the 3DS version.
I manage to progress more further since then and heck, even got a few more endings.
Today I will talk about my game progress and views on each character I have and even share an ending!



Monday, 24 August 2015

Update #1


I decided to update the look and content of this blog.
I also plan to redesign how the reviews are done.

I also plan to try and review at least weekly, maybe more than once I hope.

Currently, I am planning to write up some more visual novels and progress review for Virtue's Last Reward.
I also made associated Twitter and Facebook account, so feel free to follow them. Feel free to follow here and comment, I appreciate all feedback and questions and if you like to submit a reqiest, feel free to do that as well.

Wednesday, 19 August 2015

Progress Review: Virtue's Last Reward



 So for the last few days I have been playing Virtue's Last Reward on the PSV, hence the horrid images.

Originally I played it on the 3DS until I saved and found one of the game ruining bug which left my game corrupted with about 4 endings to go. As one can assume, I was peeved and devastated that weeks of game play just went down the drain.

Long story short, I got my Vita and had a free copy of the game for it, it was not till recently that I decided to start the game anew and try and finish it, once and for all.

This game is part visual novel and part puzzle with a whole lot of dark yet mysterious themes, like it's predecessor, 9 Hours 9 Persons 9 Doors, which got me into the Zero Escape world.

I loved it for it's dark story and kept me entertained but today, I will discuss the difference between the two games which I feel was a great edition to Last Reward. Well, besides new story and possible, new characters.

The ability to jump between trees and resume on a point where you can chose a new path to the next ending. No going through the whole story and re-learning what you did before but if you like that, you still can do that.

I should add more but the game is calling me and then again, this is just a progress report.
The most I can add is a locked path and a bad ending, go me.